оригинал=)
Code
[Грюнт]
required = 1000
maximum = 0
restrictmap = ""
restrictteam =
restrictitem = ""
teamlimit =
author = "400Kg"
desc = ""
spawncmd = ""
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
numberofskills = 6
numberoflevels = 4
skillnames = "Оглушающий выстрел|Зажигательные патроны|Кроган-берсерк|Оборона|Боевой кличь|Предательство"
skilldescr = "Сильный удар отбрасывает противника с сокрушительной силой.|Прожигает броню, наносит урон и поджигает врагов.|Улучшает боевые способности Грюнта, увеличивая запас здоровья, урон, наносимый её оружием.|Увеличивает прочность брони.|Прибовляет команде скорость|Грюнт предает свою команду."
skillcfg = "player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_ultimate"
skillneeded = "1|1|6|1"
[[skill1]]
setting = "es_xset wcs_chance 6;es_xset wcs_mul 0.15|es_xset wcs_chance 8;es_xset wcs_mul 0.20|es_xset wcs_chance 10;es_xset wcs_mul 0.30|es_xset wcs_chance 12;es_xset wcs_mul 0.40"
racealias_grunt = "es wcs push evemt_var(attacker) 0 400 0"
racealias_grunt2 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_mul);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_grunt;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_grunt2"
sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);est_effect 3 #a 0 sprites/ledglow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 2 255 0 0 1es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3"
[[skill2]]
setting = "es_xset wcs_chance 12;es_xset wcs_time 1|es_xset wcs_chance 16;es_xset wcs_time 2|es_xset wcs_chance 18;es_xset wcs_time 3|es_xset wcs_chance 25;es_xset wcs_time 4"
racealias_grunt3 = "es wcs_setfx burn event_var(userid) = 1 server_var(wcs_time);es wcs_xtell event_var(userid) r_flame attacker event_var(es_attackername) victim event_var(es_username);es wcs_xtell event_var(attacker) r_flame attacker event_var(es_attackername) victim event_var(es_username)"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_grunt3"
sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 2 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 99 3 3 1 3 255 0 0 255 1es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 9 99 1 2 1 1 255 0 0 200 1"
[[skill3]]
setting = "es_xset wcs_mul 0.15;es_set wcs_chance 15;es_xset wcs_addhealth 15|es_xset wcs_mul 0.20;es_set wcs_chance 20;es_xset wcs_addhealth 30|es_xset wcs_mul 0.25;es_set wcs_chance 25;es_xset wcs_addhealth 40|es_xset wcs_mul 0.30;es_set wcs_chance 30;es_xset wcs_addhealth 50"
racealias_grunt4 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_mul);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_grunt4;es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0"
sfx = ""
cooldown = ""
[[skill4]]
setting = "es_xset wcs_armor 20|es_xset wcs_armor 40|es_xset wcs_armor 60|es_xset wcs_armor 100"
cmd = "es wcs_setfx armor event_var(userid) + server_var(wcs_armor) 0"
sfx = ""
[[skill5]]
setting = "es_xset wcs_teamspeed 0.5|es_xset wcs_teamspeed 0.5|es_xset wcs_teamspeed 1|es_xset wcs_teamspeed 1.5"
cmd = "es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs_setfx speed server_var(wcs_player) + server_var(wcs_teamspeed)"
sfx = ""
[[skill6]]
setting = "es_set wcs_chance 5;es_set wcs_chance 7|es_set wcs_chance 6;es_set wcs_chance 8|es_set wcs_chance 7;es_set wcs_chance 9|es_set wcs_chance 8;es_set wcs_chance 10"
cmd = "es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_grunt5"
racealias_grunt5 = "if (server_var(wcs_team) = 2) then es wcs changeteam event_var(userid) 3;if (server_var(wcs_team) = 3) then es wcs changeteam event_var(userid) 2"
sfx = ""
cooldown = "50|40|30|20"