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| 23.04.2011, 15:26 | |
[Волшебница] #Requirement section required = 0 maximum = 0 #Restrict section restrictmap = "" restrictteam = 0 restrictitem = "" #Other info author = "PezeM - Team Reaktywacja.info.pl" desc = "Freeze burn blind push drop weapon,mirror damage evade,hp for kill,money,hp speed,hp as a fall,buy hp." racealias_eso140 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 overlays/shorewave001a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 120 100 0 155 115 100 200 1;es est_effect 10 #a 0.6 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1" racealias_eso130 = "es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0 255 1;es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0 255 1 then wcs_xalias racealias_eso140" spawncmd = "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 155 0 0 255 1; es est_effect 10 #a 0.2 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 155 0 0 255 1 then wcs_xalias racealias_eso130" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "" #Skill information numberofskills = 7 numberoflevels = 6 skillnames = "Элементная Забастовка|Естественная защита|Новая способность|Помощь|Дополнительная сила и скорость|Позвольте своим друзьям|Концентрация" skilldescr = "Freeze,burn,blind,push,force enemy drop weapon by chance 5-15.|Nature protects you against bullets opponents.|Learned to use the new skills.|You have been rewarded for a noble assistance.|You are a very good mage, you get extra lives and speed of the spawn.|You help your friends, broke, and after your death, they have more life.|Concentrate and gain an extra life!" skillcfg = "player_attacker|player_victim|player_attacker|player_spawn|player_spawn|player_death|player_ultimate" skillneeded = "0|0|0|0|0|5|8" racealias_eso20 = "es usermsg fade event_var(userid) 1 700 700 255 255 255 255" racealias_eso10 = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_eso20;es wcs push event_var(userid) 0 0 500;es_delayed .1 wcs_setfx freeze event_var(userid) = 1 3;es wcs_setfx burn event_var(userid) = 3 1;es wcs drop event_var(userid) 1;es wcs drop event_var(userid) 2;es_tell event_var(attacker) #multi #green[#lightgreenElemenal Strike#green]#defaultCaught up with the enemy!;wcs_xalias racealias_eso110" racealias_eso30 = "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 50) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 0 255 255" racealias_eso40 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xtell event_var(userid) r_mirrordamage damage server_var(wcs_dmg);es wcs_xtell event_var(attacker) r_mirrordamage damage server_var(wcs_dmg)" racealias_eso50 = "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) == dod) then es_xset wcs_dmg event_var(damage);es wcs_setfx health event_var(userid) + server_var(wcs_dmg) 0;es_tell event_var(userid) #multi #green***#defaultNatural Protection#green***" racealias_eso60 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/heatwave.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 40 0.6 100 5 1 255 255 255 255 3; es est_effect 10 #a 0 models/props_combine/stasisfield_beam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 40 0.6 100 5 1 255 200 200 155 3" racealias_eso70 = "es wcsx get cash wcs_cash event_var(userid);es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es_tell event_var(userid) #multi #Lightgreen : The Bank granted you #Green server_var(wcs_money) cash" racealias_eso80 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 202 213 4 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255;wcs_xalias racealias_eso120" racealias_eso90 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 0 0 255 0;es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255" racealias_eso100 = "es wcs_setfx cash server_var(wcs_userid) - 100 0;es wcs_setfx health server_var(wcs_userid) + server_var(wcs_hpmana) 0;es wcs_xtell server_var(wcs_userid) r_curing hp server_var(wcs_hpmana)" racealias_eso110 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1" racealias_eso120 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 100 100 0 155 115 100 200 1" racealias_eso150 = "es_tell server_var(wcs_player) #multi #green: #lightgreenA teammate died and gave you server_var(wcs_addhealth) health...." #Skill specific information [[skill1]] setting = "es_xset wcs_chance 5|es_xset wcs_chance 8|es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 14|es_xset wcs_chance 15" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_eso10" sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 10 0 255 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255 then wcs_xalias racealias_eso30" [[skill2]] setting = "es_xset wcs_chance 3;es_xset wcs_divider 2|es_xset wcs_chance 5;es_xset wcs_divider 1|es_xset wcs_chance 8;es_xset wcs_divider 1|es_xset wcs_chance 9;es_xset wcs_divider 0.9|es_xset wcs_chance 10;es_xset wcs_divider 0.5|es_xset wcs_chance 10;es_xset wcs_divider 0.3" cmd = "then wcs_xalias racealias_eso60 if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_eso50;if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_eso40" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 1.2 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 15;es_delayed 2.5 est_effect 11 #a 0 vgui/gfx/vgui/gign.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 1.2 255" [[skill3]] setting = "es_xrand wcs_rand 5 10|es_xrand wcs_rand 10 20|es_xrand wcs_rand 20 30|es_xrand wcs_rand 25 35|es_xrand wcs_rand 30 40|es_xrand wcs_rand 25 50" cmd = "es wcs_setfx health event_var(attacker) + server_var(wcs_rand) 0" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 100 200 1 55 0 155 200 1" [[skill4]] setting = "es_xset wcs_money 250;es_xset wcs_chance 80|es_xset wcs_money 500;es_xset wcs_chance 85|es_xset wcs_money 800;es_xset wcs_chance 90|es_xset wcs_money 1200;es_xset wcs_chance 95|es_xset wcs_money 1500;es_xset wcs_chance 95|es_xset wcs_money 2500;es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_eso70" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255 then wcs_xalias racealias_eso80" [[skill5]] setting = "es_xset wcs_speed 1.1;es_xset wcs_addhealth 35|es_xset wcs_speed 1.2;es_xset wcs_addhealth 40|es_xset wcs_speed 1.3;es_xset wcs_addhealth 45|es_xset wcs_speed 1.4;es_xset wcs_addhealth 50|es_xset wcs_speed 1.45;es_xset wcs_addhealth 65|es_xset wcs_speed 1.5;es_xset wcs_addhealth 80" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_unholy;es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es wcs_xtell event_var(userid) r_devotion" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid) then wcs_xalias racealias_eso90" [[skill6]] setting = "es_xset wcs_radius 100;es_xset wcs_addhealth 20|es_xset wcs_radius 200;es_xset wcs_addhealth 30|es_xset wcs_radius 250;es_xset wcs_addhealth 45|es_xset wcs_radius 300;es_xset wcs_addhealth 60|es_xset wcs_radius 400;es_xset wcs_addhealth 75|es_xset wcs_radius 500;es_xset wcs_addhealth 100" cmd = "es wcs damage server_var(wcs_userid) server_var(wcs_userid) #health;es_xset wcs_magnitude 350;es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide;es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t,#alive;if (server_var(wcs_team) = 3) then es_xset wcs_team #ct,#alive;es wcs_foreach player wcs_player server_var(wcs_team) "es wcs_setfx health server_var(wcs_player) + server_var(wcs_addhealth) then wcs_xalias racealias_eso150" sfx = "" [[skill7]] setting = "es_xset wcs_hpmana 20|es_xset wcs_hpmana 25|es_xset wcs_hpmana 30|es_xset wcs_hpmana 35|es_xset wcs_hpmana 40|es_xset wcs_hpmana 45" cmd = "es wcsx get cash wcs_cash server_var(wcs_userid);if (server_var(wcs_cash) >= 100) then wcs_xalias racealias_eso100" sfx = "es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150;es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 100 200 0 155 115 100 200 30" cooldown = "25" | |
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