Понедельник, 23.06.2025, 21:51
Приветствую Вас {WCS}: Гость | RSS
Cтатистика

OnLine
Онлайн всего: 1
Гостей: 1
Пользователей: 0

Юзеры онлайн:
Нас посетили:

{WCS}: Гость

BlackPerimeter

Каталог файлов

Главная » Файлы » Расы для WCS

Спайдермен
23.04.2011, 16:04
[Спайдермен]
required           = 520
maximum            = 0

restrictmap        = ""
restrictteam       = 0
restrictitem       = ""

author             = "Holliday Edited by La Muerte"
desc               = "evade,longjump,entangle,webshooter"
spawncmd           = ""
roundstartcmd      = ""
roundendcmd        = ""
preloadcmd         = ""

allowonly          = ""
onchange           = ""

numberofskills     = 4
numberoflevels     = 5
skillnames         = "Чутьё|Ловкость|Шар из паутины|Паутина"
skilldescr         = "Chance of evading shots|Long jump and Speed|Shoot enemy and entangle them in your web|use your Weblines to travel"
skillcfg           = "player_victim|player_spawn|player_attacker|player_ultimate"
skillneeded        = "0|0|0|8"


[[skill1]]
setting =     "es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
racealias_spima1 =     "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_getlanguage wcs_lng wcs_lng_r_evade;es wcs_xtell event_var(userid) r_evasion"
cmd =         "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_spima1"
sfx =         "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255" 

[[skill2]]
setting =     "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.4;es_xset wcs_speed 2.2|es_xset wcs_multiplier 1.5;es_xset wcs_speed 2.3|es_xset wcs_multiplier 1.6;es_xset wcs_speed 1.4"
cmd =         "es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier);es_tell event_var(userid) #multi #greenLong Jump #lightgreenis successfully activated!;es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #greenSpeed #lightgreenis successfully activated!"
sfx =         "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10" 

[[skill3]]
setting =     "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 31"
racealias_spima3 =   "es wcs_setfx freeze event_var(userid) = 1 1;es_centertell event_var(userid) You got caught in event_var(es_attackername) hes web;es_centertell event_var(attacker) You caught event_var(es_username) in your web"
cmd =       "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_spima3"
sfx =         "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0" 

[[skill4]]
setting        = "es_xset wcs_web 1|es_xset wcs_web 1.4|es_xset wcs_web 1.5|es_xset wcs_web 1.6|es_xset wcs_web 1.7"
cmd            = "es_xdoblock wcs/tools/ultimates/default/wcs_webshooter;es_emitsound player server_var(wcs_userid) weapons/357/357_spin1.wav 1.0 0.5"
sfx            = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 Effects\bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
cooldown       = 0
Категория: Расы для WCS | Добавил: STALKER
Просмотров: 859 | Загрузок: 0 | Рейтинг: 5.0/1
Всего комментариев: 0
Добавлять комментарии могут только зарегистрированные пользователи.
[ Регистрация | Вход ]