Каталог файлов
Главная » Файлы » Расы для WCS |
Мастер диглов
23.04.2011, 15:25 | |
[Мастер диглов] #Requirement section required = 0 maximum = 0 #Restrict section restrictmap = "" restrictteam = 0 restrictitem = "" #Other info author = "TuttiFrutti" desc = "The Deagle is whit you :)" spawncmd = "es wcs_restrict event_var(userid) allow weapon_deagle 1 1;es_delayed 1.2 es playerset clip event_var(userid) 2 999" deathcmd = "" roundstartcmd = "" roundendcmd = "" preload = "" allowonly = "" onchange = "es wcs_xrestrict allow server_var(wcs_userid) #all" #Skill information numberofskills = 4 numberoflevels = 7 skillnames = "Жизни|Мастер дигла|Тряска|Бум" skilldescr = "Жизни|Мастер дигла|Тряска|Бум" skillcfg = "player_spawn|player_attacker|player_attacker|player_ultimate" skillneeded = "0|0|0|7" #Aliases used racealias_deagle1 = "es wcsx get cash server_var(wcs_money) event_var(attacker);es wcs_givexp event_var(attacker) server_var(wcs_sucxp);es_xtell event_var(es_username) give server_var(wcs_sucxp);wcs_xalias racealias_deagle01" racealias_deagle01 = "es_tell event_var(attacker) #multi #lightgreen : You gained #green server_var(wcs_sucxp) XP #lightgreen and #green server_var(wcs_money) $$ #Lightgreen for a Deagle hit;es_tell event_var(userid) #multi #Lightgreen : You got hit by a deagle. You gave enemy #Green XP #Lightgreen and #Green $$" racealias_deagle2 = "es_format wcs_tmp #%1 event_var(userid);es sm_beacon server_var(wcs_tmp) 1;es_tell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es_tell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help." racealias_deagle02 = "es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255" racealias_bombsfx = "es_xmath wcs_z1 + 40;es est_effect 10 #a 0.4 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 50;es est_effect 10 #a 0.6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 40;" racealias_bombsfx1 = "es est_effect 10 #a 0.8 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10;es_xmath wcs_z1 - 40;es est_effect 10 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 1120 .1 20 300 1.8 75 75 255 255 10" #Skills [[skill1]] setting = "es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25|es_xset wcs_addhealth 30|es_xset wcs_addhealth 35|es_xset wcs_addhealth 43|es_xset wcs_addhealth 50" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es wcs_xtell event_var(userid) r_devotion;es_xtell event_var(userid) #multi #lightgreen : #green Ritual #lightgreen activated." sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 100 100 1 155 115 100 200 3;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255" [[skill2]] setting = "es_xrand wcs_sucxp 10 15;es_xrand wcs_money 20 30|es_xrand wcs_sucxp 15 20;es_xrand wcs_money 30 45|es_xrand wcs_sucxp 20 25;es_xrand wcs_money 45 60|es_xrand wcs_sucxp 30 35;es_xrand wcs_money 65 80|es_xrand wcs_sucxp 33 35;es_xrand wcs_money 85 110|es_xrand wcs_sucxp 30 35;es_xrand wcs_money 115 130|es_xrand wcs_sucxp 35 40;es_xrand wcs_money 130 150" cmd = "if (event_var(weapon) = deagle) then wcs_xalias racealias_deagle1" sfx = "if (event_var(weapon) = deagle) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (event_var(weapon) = deagle) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (event_var(weapon) = deagle) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255" [[skill3]] setting = "es_xset wcs_chance 8|es_xset wcs_chance 12|es_xset wcs_chance 20|es_xset wcs_chance 28|es_xset wcs_chance 30|es_xset wcs_chance 43|es_xset wcs_chance 50" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_dead event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_dead) = 0) then wcs_xalias racealias_deagle2" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_deagle02" [[skill4]] setting = "es_xset wcs_magnitude 430;es_xset wcs_radius 250|es_xset wcs_magnitude 430;es_xset wcs_radius 280|es_xset wcs_magnitude 430;es_xset wcs_radius 300|es_xset wcs_magnitude 430;es_xset wcs_radius 310|es_xset wcs_magnitude 430;es_xset wcs_radius 325|es_xset wcs_magnitude 430;es_xset wcs_radius 340|es_xset wcs_magnitude 630;es_xset wcs_radius 365" cmd = "es_xdoblock wcs/tools/ultimates/default/wcs_ulti_suicide;es wcs damage server_var(wcs_userid) server_var(wcs_userid) 500" sfx = "es_xdoblock plasma/immortal" cooldown = "10"
| |
Просмотров: 1040 | Загрузок: 0 | Рейтинг: 5.0/1 |
Всего комментариев: 0 | |