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| 23.04.2011, 15:26 | |
[Электрик] #Requirement section required = 0 maximum = 0 #Restrict section restrictmap = "" restrictteam = 0 restrictitem = "" #Other info author = "slayer" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preload = "" allowonly = "" onchange= "" #Skill information numberofskills = 5 numberoflevels = 6 skillnames = "Электризация|Тень|Голограмма|Скорость|Сила тяжести" skilldescr = "Электризация|Тень|Голограмма|Скорость|Сила тяжести" skillcfg = "player_attacker|player_attacker|player_defense|player_spawn|player_spawn" skillneeded = "0|0|0|0|6" #Aliases used racealias_sa1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) Electrified ;es_tell event_var(userid) Electrified" racealias_mg1 = "es es_playsound event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav 0.9;es wcs push event_var(userid) 0 0 500;es_delayed 0.5 wcs_setfx freeze event_var(userid) = 1;es_delayed 0.7 wcs_setfx freeze event_var(userid) = 0;es_delayed 0.7 wcs push event_var(userid) 0 500 0;es_delayed 1 wcs_setfx freeze event_var(userid) = 1;es_delayed 1.3 wcs_setfx freeze event_var(userid) = 0;es_delayed 1.3 wcs push event_var(userid) 500 0 0" racealias_mg9 = "es est_Effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 33) then wcs_xalias racealias_mg12" racealias_mg12 = "es_delayed 2 est_Effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255" #Skills [[skill1]] setting = "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4" cmd = "if (server_var(wcs_dice) <= 15) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_sa1" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255" [[skill2]] setting = "es_xset wcs_divider 5.5|es_xset wcs_divider 5|es_xset wcs_divider 4.5|es_xset wcs_divider 4|es_xset wcs_divider 3.5|es_xset wcs_divider 3" cmd = "if (server_var(wcs_dice) <= 33) then wcs_xalias racealias_mg1" sfx = "if (server_var(wcs_dice) <= 33) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 33) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 33) then wcs_xalias racealias_mg9" [[skill3]] setting = "es_xset multitime .2;es_xset wcs_chance 5|es_xset multitime .4;es_xset wcs_chance 10|es_xset multitime .5;es_xset wcs_chance 15|es_xset multitime 1;es_xset wcs_chance 18|es_xset multitime 2;es_xset wcs_chance 25|es_xset multitime 3;es_xset wcs_chance 38" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/hells/multit" sfx = "" [[skill4]] setting = "es_xset wcs_speed 1.30|es_xset wcs_speed 1.40|es_xset wcs_speed 1.50|es_xset wcs_speed 1.60|es_xset wcs_speed 1.70|es_xset wcs_speed 1.75" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_xtell event_var(userid) r_unholy" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0" [[skill5]] setting = "es_xset wcs_gravity 0.60|es_xset wcs_gravity 0.50|es_xset wcs_gravity 0.40|es_xset wcs_gravity 0.35|es_xset wcs_gravity 0.30|es_xset wcs_gravity 0.25" cmd = "es wcs_setfx gravity event_var(userid) = server_var(wcs_gravity) 0;es wcs_xtell event_var(userid) r_levitation" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1" cooldown = "" | |
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