event load { } event round_start { es_set bonusxp_on "15:00" es_set bonusxp_end "17:30" eventscripts_timeformat "%H:%M" es_set time 0 es_gettimestring time if (server_var(time) >= server_var(bonusxp_on)) then if (server_var(time) <= server_var(bonusxp_end)) do { es_set bonusxp 1 es_set wcs_cfg_killxp 90 es_set wcs_cfg_knifexp 140 es_set wcs_cfg_headshotxp 100 es_set wcs_cfg_plantxp 60 es_set wcs_cfg_defusexp 100 es_set wcs_cfg_explodexp 160 es_set wcs_cfg_hostagexp 70 } else do { es_set bonusxp 0 es_set wcs_cfg_killxp 45 es_set wcs_cfg_knifexp 70 es_set wcs_cfg_headshotxp 50 es_set wcs_cfg_plantxp 30 es_set wcs_cfg_defusexp 50 es_set wcs_cfg_explodexp 80 es_set wcs_cfg_hostagexp 35 } es repeat create bonusxp2 "es_doblock wcs/tools/bonusxp/bonus_tell" es repeat start bonusxp2 35 } block bonus_tell { if (server_var(bonusxp) = 1) then es_msg #multi #green[#defaultB#greeno#defaultn#greenu#defaults #greenx#defaultp#green]: #default"включен, выключится в "#green server_var(bonusxp_end)"" else es_msg #multi #green[#defaultB#greeno#defaultn#greenu#defaults #greenx#defaultp#green]: #default"выключен, выключится в "#green server_var(bonusxp_on)"" }